About
From QA tester to Emmy-winning platform creator to AAA game consultant: I've spent three decades at the intersection of games, technology and storytelling.
Currently working as a LEGO Design Consultant with Sumo Digital, developing indie games, writing, and taking on creative technology projects.
Game Development
AAA · In Development · NDA
From late 2024 to the end of 2025, I was employed as Primary Concept Designer on an unannounced AAA LEGO title in partnership with one of the world's largest entertainment brands. Brought on as first playable was just getting underway, the project's scope expanded significantly - growing from initial concepts toward something approaching a vertical slice.
My work spanned creature design, vehicles and environments, with a heavy focus on modular solutions for natural and urban landscapes. At this scale, modularity and automation were essential to meeting the art commitment, so I worked closely with the art and art-tech teams to develop workflows that would make the project achievable.
LEGO Design Consultant · Sumo Digital · 2019–2024
From mid-2019 through to 2024, I was contracted to Sumo Digital as LEGO Design Consultant - a role spanning multiple projects and genres across five years. I recruited and trained LEGO artists in both the UK and India, and worked with the tech team on pipeline improvements that made the workflow significantly more efficient.
LEGO 2K GOOOAL! was the flagship title to emerge from that period - a LEGO football game developed in partnership with 2K. I contributed concept art for characters, creatures, settings and UI/UX, and collaborated on gameplay development throughout. Completed in 2024, it remains unreleased as of 2026.
Online Video
Emmy Award Winner · 2008
I was sole designer and producer on WeDigTV - our 2008 International Emmy Award-winning interactive video network. WeDigTV was a collection of classic TV gameshows, rebuilt to let users experience what it's like to be a contestant.
Older shows like Bullseye and Blockbusters were built from archival footage with new voiceover work; contemporary shows like Deal or No Deal and Who Wants to Be a Millionaire involved me on set, directing cast and crew to create bespoke footage for our interactive versions.
Read More
Multi-Camera Array
36 synchronised GoPro cameras capture a single moment from every angle. Drag to orbit the subject in real time - no editing, no CGI.
Try the DemoCommercial Work
Online Advertising · 2006–2011
Over five years, I led the design and production of over 300 online interactive video ads for 40 distinct brands across 36 countries - including Motorola, AirWick, Vanish, Dettol, Durex, FiOs, Lysol, Mars, Skittles, McCain's and Cadbury's.
Average engagement ran between 5 and 10% depending on media strategy - nearly 1,000× the industry average. I managed advertiser and agency liaison while building a team capable of delivering at scale, efficiently and economically.
Film & TV Marketing
Add your description here.
Portfolio